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Impact of Self-Experience on Risk Preferences | Study

Explore how personal vs. vicarious experience affects decision-making in rare events. A behavioral economics study from Technion University.

#behavioral-economics#risk-management#experience-description-gap#decision-science#risk-preferences#technion#research-project
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Self-Experience Amplifies the Impact of Rare Events on Risk Preferences

Final Project: Behavioral Economics in Technological Environments (2026)

Omer-Shai Becker & Lior Malachi | Technion – Israel Institute of Technology

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The Experience-Description Gap

  • A robust finding in behavioral economics: People learn differently from statistics (description) versus personal history (experience).
  • The Gap: Individuals tend to underweight rare events when learning from experience (e.g., assuming a crash won't happen because it hasn't lately).
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Real-World Motivation

Real-world learning involves both personal and vicarious (observed) experiences. Often, descriptive warnings are ignored until a personal event occurs.

Case Study 1

Terra-Luna Crash (2022): Investors held positions despite warnings, only reacting after personal losses.

Case Study 2

Micro-mobility Safety: Riders ignore risks until they crash personally or see a vivid accident.

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The Core Research Question

Does the source of experience—personal versus vicarious—systematically affect how individuals update risk preferences following rare gains or losses?

Key Requirement: Informational content, outcome sequences, and expected values are held constant.

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Hypothesis 0: Limited-Sampling Error

Theory: Learning is driven by statistical inference. Since both personal and vicarious experiences offer identical data, there should be NO difference in behavior.

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Hypothesis 1: Affective Salience

Theory: Personal experience evokes stronger emotions (fear/excitement) than observation. This amplifies reaction to rare events in a domain-specific way.

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Hypothesis 2: Surprise-Triggered Change

Theory: Rare outcomes disrupt inertia regardless of valence. Surprise triggers exploration, reducing the repetition of the previous choice.

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Methodology: 2x2 Experimental Design

Participants: N ≈ 260 Participants (Adults, Online)

Design Factors: Factors: Experience Source (Personal vs. Vicarious) × Outcome Domain (Rare Gain vs. Rare Loss).

Procedure: 1. Instructions & Quiz 2. Experience Phase: 20 binary risky-choice trials (Active or Observed). 3. Critical Choice Measurement: Incentivized decision.
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Analysis Plan

  • Logistic Regression: Examines Risky Choice as a function of Source, Domain, and Interaction.
  • Behavioral Inertia Test: Models probability of repeating a choice to test the Surprise-Triggered hypothesis.
  • Goal: Distinguish between the three mechanisms (Sampling Error vs. Emotional Amplification vs. Surprise).
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Conclusion & Implications

Theoretical

Theoretical Contribution: Isolates the 'experiential' source from the 'statistical' information. Validates if emotion drives the gap.

Practical

Practical Application: Design of interventions in finance and safety. If vicarious experience is weaker, safety training must simulate personal emotional impact (e.g., VR simulations) rather than just observation.

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Impact of Self-Experience on Risk Preferences | Study

Explore how personal vs. vicarious experience affects decision-making in rare events. A behavioral economics study from Technion University.

Self-Experience Amplifies the Impact of Rare Events on Risk Preferences

Final Project: Behavioral Economics in Technological Environments (2026)

Omer-Shai Becker & Lior Malachi | Technion – Israel Institute of Technology

The Experience-Description Gap

A robust finding in behavioral economics: People learn differently from statistics (description) versus personal history (experience).

The Gap: Individuals tend to underweight rare events when learning from experience (e.g., assuming a crash won't happen because it hasn't lately).

Real-World Motivation

Real-world learning involves both personal and vicarious (observed) experiences. Often, descriptive warnings are ignored until a personal event occurs.

Terra-Luna Crash (2022): Investors held positions despite warnings, only reacting after personal losses.

Micro-mobility Safety: Riders ignore risks until they crash personally or see a vivid accident.

The Core Research Question

Does the source of experience—personal versus vicarious—systematically affect how individuals update risk preferences following rare gains or losses?

Key Requirement: Informational content, outcome sequences, and expected values are held constant.

Hypothesis 0: Limited-Sampling Error

Theory: Learning is driven by statistical inference. Since both personal and vicarious experiences offer identical data, there should be NO difference in behavior.

Hypothesis 1: Affective Salience

Theory: Personal experience evokes stronger emotions (fear/excitement) than observation. This amplifies reaction to rare events in a domain-specific way.

Hypothesis 2: Surprise-Triggered Change

Theory: Rare outcomes disrupt inertia regardless of valence. Surprise triggers exploration, reducing the repetition of the previous choice.

Methodology: 2x2 Experimental Design

N ≈ 260 Participants (Adults, Online)

Factors: Experience Source (Personal vs. Vicarious) × Outcome Domain (Rare Gain vs. Rare Loss).

1. Instructions & Quiz 2. Experience Phase: 20 binary risky-choice trials (Active or Observed). 3. Critical Choice Measurement: Incentivized decision.

Analysis Plan

Logistic Regression: Examines Risky Choice as a function of Source, Domain, and Interaction.

Behavioral Inertia Test: Models probability of repeating a choice to test the Surprise-Triggered hypothesis.

Goal: Distinguish between the three mechanisms (Sampling Error vs. Emotional Amplification vs. Surprise).

Conclusion & Implications

Theoretical Contribution: Isolates the 'experiential' source from the 'statistical' information. Validates if emotion drives the gap.

Practical Application: Design of interventions in finance and safety. If vicarious experience is weaker, safety training must simulate personal emotional impact (e.g., VR simulations) rather than just observation.

  • behavioral-economics
  • risk-management
  • experience-description-gap
  • decision-science
  • risk-preferences
  • technion
  • research-project